Set: |
Jumpstart |
Type: |
Artifact — Equipment |
Rarity: |
Uncommon |
Cost: |
{2} |
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
The best defense is a good offense.