Set: |
Mystery Booster Playtest Cards |
Type: |
Sorcery |
Rarity: |
Rare |
Cost: |
{R} |
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
TEST CARD - Not for constructed play